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Showing posts from September, 2023

Sprint 2: The Inventory is freaking me out

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 I'm putting the GitHub bitching here before everything else so anyone with a pulse can ignore it: We had our first major github pile-on over the course of this sprint and most of it was completely avoidable. In the very least, we understood what went wrong, and the first time it happened, we were able to merge in a way that got everyone's up to date work into merge. The second time, people had to re-upload things which sucked. This was caused by people not pulling changes from merge into their projects at the start, or not putting their changes into origin and causing later problems.  Now that we know better, I'm stressing the need for people to explain what they're working on and when they've pushed whenever it's a file with heavy traffic. Whenever we were all working on the UI layout, toes were stepped on, and now that we're approaching a deliverable, we can't have that happen again. Otherwise, this sprint was very acceptable; we did slightly go under

Sprint 1: And They Don't Stop Coming And They Don't Stop Coming

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 This is my first time as a team leader, and I'm constantly anxious. I'm now currently dealing with people who have spent a lot of time in leadership roles, and who have worked on larger projects than I ever have. Frequently, they're more talented than me in different aspects. There's a lot of reasons for me to be anxious about my new position, but I signed on because I knew this role would be more work, not less, and that I was dead certain I could benefit from taking a leadership role. The only issue is that right now, I have to work on being less of the Michael Scott I was born to be. I am doing my best to provide good bones for everyone to work on, and give people the space they need in order to do everything they need to do. The backlog only really started coming together when I made an asset list that helped me break down, in detail, what parts of the game needed to be built in sequence, and what features I could re-use from one asset to another. This first sprint